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Clawed Carnation
2024

Project Overview

Clawed Carnation is a roguelike arena fighter. Killing enemies grants the player stat upgrades that are much needed for the final fight. I was the lead level designer for this project as well as working on game design.

Level documents

The game is divided into three platforms in which the player descends to harder and smaller floors. The levels use damaging platforms and carefully placed obstacles to try and guide the players. Each level has multiple possible ways to go, making each experience unique.

Credits

Calico Bezuit -- Game Tech/Design -- Website

Seaver Johnston -- Animation/Tech -- Website

August Garciatorres -- Game Art/Concept -- Website

Eli Porter (self) -- Level design/implementation

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